Maya Rendering Tutorials

presented by Persistent Visions ®
compiled by Dru Abrams

Fisheye Lens

3D procedural textures in production

Using Animated File Textures in Maya

Baking procedural textures to Texture Files

Ball Environment Reflection

Environment Sky

NPRS (non-photo-realistic shading)

Rendering in Layers/Passes

More Rendering in Layers/Passes

Cartoon Shading in Maya 5 Using Mental Ray shaders
This is a step-by-step guide to getting contour shading to work in Maya 5

Texturing A Head Modeled with Subdivision Emulation
Written by Jason Baskin

Ambient Occlusion - I haven't yet worked with this process...but it looks doable.