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3) Flip your normals to correct the problem
a. you may want to kill all history, then flip normals, then re-transfer
UV's.
Conclusion: This common problem occurs mostly on model's which
have been mirrored using a -X transform and then had their translations
frozen. If you follow some of the following workflow options you
should be able to avoid this problem
Option 1: Select original object and duplicate. Immediately
transfer UV's to duplicate. Now scale -x. Now freeze Transforms.
Option 2: You already have duplicated your object, scaled
it -x and then frozen transforms. Try deleting history on the duplicate,
then translate -x again. Freeze translates. Now Transfer UV's, sclae
-x again and then freeze transforms to get it all back together.
Option 3: Don't delete history. Scale your object -x. Freeze
Transforms. Transfer UV again. Scale -x again. Freeze transforms
again. (this may work...)
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