Mental Ray Tutorials

BSP settings - for soft image

Mental Ray FG and GI settings

MR Quickstart PDF(.zip) provided by textureLighting.com

Global Illumination in Maya (with MentalRay 1.5)

Volume Scattering and Volume Caustics

Cartoon Shading in Maya 5 Using Mental Ray shaders
This is a step-by-step guide to getting contour shading to work in Maya 5

Optimizing Mental Ray Renders. - excellent reference for modeling efficiency for MR, countour/toon rendering, and FG/GI settings and methodology.

Tutorial-LumeLight - Requires Plugin
The LumeLight set is made up of six individual shaders: Illumination, Translucency, Glare, Glow, Night, and Beam. This tutorial will show you a few quick examples of how to use each one.

Ambient Occlusion per Object
assign a value to the object using "miLabel"

 

Mental Ray Hints:

Mental Ray Anti-Aliasing setting recomendations V2.0 for Maya 5 - submitted by Josh on the Alias-L listserve. Wednesday, October 01, 2003, 10:28:16 AM

Mental Ray Render Setting Hints - submitted by Steve on the Alias-L listserve. Wednesday, October 01, 2003, 9:56:43 AM